#projects
55 items tagged projects.
- SIMTIME — A long design document for a simulation-time system. Nearly 20,000 words, left as written.
- Elevator Pitch — Building a robot hotel in 90 days: several robot types, an elevator driven over a reverse-engineered protocol, and guest requests by SMS.
- Burning Man 2011 — Wore the Lightsuit: 300 addressable LEDs, an Arduino, and a lot of sewing.
- Notes on Pathfinder
- Citybot
- Recent work — What I am building now, and the people I build with.
- Digital Twins Wiki — A civic guide to models and simulations of places, on a wiki database of tools, data, practice and worked cases.
- DiveSight — Dive planning from ocean science: forecasts of visibility, marine life and conditions for 28,000 dive sites. Yaniv Stopnitzky's venture; I wrote the first pass.
- Lita hotel simulation — A hotel as a living simulation: guests, staff, robots and lifts across three floors. Pick an event, a spill or a busy moment, and follow the response. For Lita Hotels.
- Water Atlas — California's water made legible from open data: rivers, gauges, reservoirs, rights and drought.
- Who Drinks the River? — The Colorado River piece from the Futures Desk.
- Cortes Island — A living portrait of Cortes Island.
- Salt Spring Island — A living portrait of Salt Spring Island, a generalized fork of the Cortes one, built during DWeb Camp 2026.
- ontology.monster — The news read nightly into things, kinds and parts, on a map over time.
- Salt Spring ontology — A knowledge graph read from island news.
- The Strait of Hormuz — Futures Desk piece two: the Strait of Hormuz closure and world food.
- Futures Desk — Solution-agnostic pieces of computational journalism.
- Bay Area twin — A luminous, layered portrait of San Francisco Bay in Three.js: earth and seabed, natural forces, living systems, and the built world. Recent, and fun.
- Orbital Foundation — The implementation side: the primer, the late-binding event bus, filespace, streams, a server shim, the declarative volume renderer and orbital-sim.
- attest.monster — Attestations and trust scoring: passkey identity and one public read endpoint.
- matchmaker.monster — Public asks and offers, jobs first, with an LLM working each one.
- Sound Crystals — A WebXR sound-crystal field.
- Dad's Farm — A playable farm game. Small and fun.
- EcoPermit — AI-assisted environmental permitting: draw a site and screen it. An Into the Blue product.
- Reefstora — Coral reef restoration support. An Into the Blue product.
- Into the Blue — My company. Living models for the places we share; EcoPermit and Reefstora are its products.
- Heckler — Adversarial stylometric analysis of public prose.
- Makerlab — A studio of humans making strange, beautiful, useful things. Co-founded.
- Future-Of — A conference series co-founded and run with Amber Case.
- ARDevCamp — An unconference for augmented reality developers. Co-founded.
- WhereCamp — The geo unconference. Co-founded; now defunct.
- ARE2012 — Seeing Value with Augmented Reality — An earlier Augmented World Expo talk, given while at Dekko, on where the value is in augmented reality.
- Game credits — Credited game work, catalogued by MobyGames.
- Projects — Things built over the years: 3D and visual communication, geo-place apps, crypto experiments, and the organizing tools underneath. Some are live, some are history.
- Orbital Foundation — A late-binding, data-driven toolchain: an event bus, declarative 3D, and a manifest pattern where a whole app is a list of files.
- Zero Theorem — A 3D visual communication and performance system: puppetry and real-time worlds.
- Thingster — An early geo-place app for annotating the world and sharing places.
- Divesight — Tools for seeing underwater: logging, identifying, and remembering what the reef showed you.
- Digital Puppets — Embodied virtual agents with visemes and gestures.
- Lightsuit — Wearable LED fashion, hand-built for Burning Man 2011: 300 addressable lights, an Arduino, and a lot of sewing.
- Blox — Tell stories in 3D by editing an ordinary text file: objects, relationships, and what they do over time, played back as an interactive 3D experience.
- ARPersist — Persistent AR in the browser, using ARKit to hold centimetre-accurate anchors across sessions and devices.
- ATerrain — A 3D geographic rendering component for A-Frame, built on Cesium data.
- Makerlab — Design & fabrication. I co-founded it.
- Future-Of Conference — A conference series I co-founded and ran with Amber Case, exploring the future at human scale: micropayments (2020), the browser (2021), water (2022).
- Videos — Clips from the YouTube channel and talks recorded by others: experiments, trails, talks and family footage. Each page here is a summary; the video plays on YouTube.
- LLM Embodied Puppet — In-Browser — An embodied puppet driven by an in-browser LLM and in-browser speech.
- LLM-Driven Puppet — Conversation Test — A modelling puppet engaging in conversation.
- Embodied Agent Information Ambassador — An early test of an embodied agent as a guide.
- Hubs + ATerrain + Stellar — Playing with three systems at once.
- Example of Ground Detection — AR ground-plane detection.
- ARPersist — Single Player — A quick example of ARPersist in single-player mode.
- ARPersist — Detailed Walkthrough — A fuller walkthrough, January 2019.
- Oakland Fence — Animation Sequences — Testing animation sequences for the Oakland Fence project.
- Luminate 0.3 — Preview — An early preview of Luminate.